The Final Fantasy XIV raid scene has been rocked by controversy (again) following the revelation that the Japanese raid team that was World's First to clear The Omega Protocol (Ultimate) did so with the aid of third-party mods. The Omega Protocol is a super-challenging raid encounter added in patch 6.31. The use of third-party mods or tools is strictly prohibited in the hyper-competitive raid scene of XIV and explicitly so in the game's terms of service.
Naoki Yoshida, the producer of XIV and the upcoming Final Fantasy XVI, wrote in a blog post that "it is extremely disappointing for me personally to see this commotion surrounding third-party tools once again in the wake of what happened with Dragonsong's Reprise (Ultimate)". Dragonsong's Reprise was a raid added in 6.11, and a similar situation occurred, in which the team first to clear it was found to have used unauthorised tools.
The group in question are known as UNNAMED_. Video was posted on Twitter of the encounter, which shows the group using what are known as zoom hacks, a modification that lets the player pull the camera out further than normal, allowing for a better view of the battlefield.
The concept of World First is an unofficial one, really just for bragging rights within a community. Still, Yoshida indicated that it could become a feature in the future, stating that "we hear the community voice that an official raid race should be supported, and regulations should be decided upon - this is a topic which needs to be discussed internally, so please allow me to keep this as an item for future consideration."
Third-party mods and tools can be a contentious subject in the MMO space. Not all of them give explicit advantages, for example, some are used to optimise skill rotations to allow for a higher level of play or measure the DPS a character is capable of dealing. Obviously, things high-level competitive players would be very interested in knowing.
Such players argue that these tools should be included in the game for everyone to use. Still, the sentiment of platform holders is often that such tools could be used to bully players that are not performing "optimally", which makes the entire situation rather tricky.
What do you make of this whole affair? Are the third-party mods in question the video game equivalent of doping, or are they tools which should be included in the first place? Race to be the first to the comments section below.
[source na.finalfantasyxiv.com]
Comments (18)
cheaters seem to infect every online game imaginable. Its why I haven't played an online MP focused game in a long, long time.
@KundaliniRising333 100% agree. These little gremlins really ruin what should be a fun past time. Cheaters should be named,shamed and banned as there is no need for it and it just shows you up for what you really are..a crap gamer with a dubious character..
Use mods offline. I mod watchdogs mass effect with visual mods. I use the console codes in mass effect to let the shepard be a demi god. Once I clear a game I mod like mad lol. I just got knights of the old republic mmo just to try out I understand free versions run like a demo stops either end of level or money needed to advanced na I'll try it but no interested in paying for nothing. I see myself deleting it in 5 mins lol
In my opinion any mod that gives you an advantage no matter how slight against other players is terrible, and yes even the mod allowing you to see your DPS is bad as one team that has it can optimise faster than the team that doesn’t.
Fishing in the Central Shroud is about as hard-core as I get.
I remember wow getting extremely toxic when DPS counters started becoming a thing, every group you joined would start arguing because at least one player was more interested in the DPS counter than the game.
Zoom hacks sound like something that isn't a big deal but it really gives an advantage in this game. The way the fights flow having a birdseye view of the whole arena makes a huge difference.
Honestly hope they ban the people who is confirmed to be using third party tools. If you need ANY mod to tell you what to do or whats about to happen, you don't deserve the clear.
Idiots. Well deserved to name em and strip em of rewards.
The problem with mods is more complex than simple “bullying”. That’s unfair to the player base to make such statements.
What REALLY happens is that mods make boss encounters easier than intended.
Players perform better as mods allow them to optimise their output and do more dps and healing.
Furthermore, mods trivialise what would otherwise be challenging boss mechanics.
Developers in games like WoW that allow mods, are forced to:
1, increase difficulty in terms of player output required.
2, introduce mechanics that mods can’t trivialise, but are often less fun.
Because of point 1, groups can no longer carry players who aren’t high performing. Therefore mods such as DPS meters are necessary to filter underperforming players out of groups. Not because people are mean bullies, but because no one would be able to complete content when one weak player will wipe your Raid.
Because of point 2, the raids become less fun and more frustrating, causing the raid scene to decline.
The high skill entry requirement usually turns off new and inexperienced players. That doesn’t immediately affect raiders, but those players one day become new Raid members. Instead they quit, and a year down the line guilds find they can’t recruit fresh blood.
They essentially die from the bottom up.
This is what we saw in WoW, and what the likes of FF are trying to avoid.
@Toypop As someone that has played these games for about two decades (including FFXIV since the Beta launch of 1.0) and been on the receiving end of said bullying (almost always from users with rotation and damage output mods) nearly every time I group up for anything more serious than a daily roulette; I disagree with your opinion that bullying isn't a MAJOR factor in the disallowment of mods.
Strip them of their achievements??? I say they should be entirely banned!
@thedevilsjester
In 18 years of playing WoW, the MMO with probably the greatest reputation for toxicity, I have NEVER seen a player come in, put in acceptable numbers on recount, not fail on the mechanics, and yet be bullied.
Doesn't happen. If someone joins, knows the encounters and smokes recount, they get added to friends lists and guild invites.
When people ask to join and are declined due to gear score, yeah it's unfair as many perform just fine or better than some people with higher scores, but it's always just a simple decline, no one bullies them. People are too busy trying to fill groups.
Of course some people get abusive when they are declined, or when they are told in dungeons that they are failing, bad or not pulling their weight. Sure if a group wipe on a boss because someone was AFK'ing the fight or hadn't bothered reading the tactics, they might have an insult thrown at them.
That's not "bullying". They get called a scrub and booted out. Same level of disrespect they showed everyone else by turning up having not learned to play*. No one takes their name and starts harassing them every day.
*A consequence of the game being too hard to wing it, due to design choices necessitated by modding.
@Toypop Again, disagree. I have had situations where I (and others I know and play with) get bullied within a couple mins in a dungeon or raid (within the first few mindless mob fights) when its obvious that they are not doing the exact perfect rotation with perfect timing and maximum DPS.
This happens regularly enough that it sucks the enjoyment out of the game. It doesn't matter if they play well and and know the mechanics (and have a great item level). Maybe you don't see it as much, not being on the receiving end; but its so bad that even playing normal difficulty main story dungeons, my wife refuses to play with a group that doesnt consist of friends/family. We have had people drop the party (after waiting 30-60 mins for it to form) when they see a skill or rotation in use that isnt the current meta, or vote to kick, or just be incredibly toxic.
None of these are cases of a player going AFK, having poor gear, or causing wipes because of the inability to follow the mechanics. And none of these are on high end/extreme/ultimate fights.
It doesn't happen as often; but I have even had people be incredibly toxic after the fight is already won; in fights where we had no trouble (an no wipes); if my damage output didnt match some min/max value.
@thedevilsjester I've mained a Holy Priest for almost 2 decades, can play it with my eyes shut, raided at the top level, always check the meta, read tactics before entering raids and dungeons and make sure I keep my cooking up to date have food buffs etc.
Do the same with my alts too. But hey I'm a healer and occasionally tank, so there is a necessity to ensure you are smoking hot before you even set foot in a dungeon.
Funnily enough I don't suck and no one says a bad word to me.
The only problems I've had are people I meet in groups whispering every day afterwards asking me if I can do a group with them. To the point that some of them feel like pestering.
If you are mysteriously having a different experience, I can only speculate as to whether there is a difference between what you say on a forum, and what those other players would say if I asked for their version.
Especially so in an easy care bear game like FFXIV, where let's face it, the main selling point is that it didn't for most of its life have that highly competitive/difficult/ pressure cooker reputation that WoW does.
Clearly something unusual is happening where you specifically are concerned, when you can go on Youtube now and find loads of people raving about how little toxicity there is and how friendly the community are.
@Toypop Its not "me specifically" though I do have those experiences, I have seen it with friends, family, and even been witness to it often enough when its a complete stranger thats the target of the vitriol. I have seen it enough to know that a lot of those complaining about this online are legitimate complaints (though not all of them). Its great that you haven't encountered the issue; but that doesn't mean that its not a legitimate problem for others.
Wasn't me. I'm not a bad player. But I saw it happen to my uncles, girlfriend's, brothers, best friend's, son, and he's l33t so it was definitely bullying and for no reason.
It was the mods fault. They turn people bad. The DPS meter shows them that people are doing great dps, and so they bully them, because reasons.
Take zammo's advice, say no to mods! They cause delinquency!
Even in games where everyone pretends to be little cat girls.
.....hmm still not buying it sorry bud. We see this on forums all the time, and those opposed to mods for reasons other than those I mention (usually complaints about being kicked/excluded) are easily exposed by a simple armoury check or request to show logs.
@Toypop Please do not misrepresent what I wrote. It does happen to me (as I have a stated multiple times), it has also happened to my immediate family and to friends (which I have seen, first hand). Additionally I have seen it happen to many individuals that are not associated with me at all. There is no friend of a friend or indirection.
I like to assume positive intent, and prefer to think that you have honestly never encountered the issue, and that's great, maybe it's a difference in game (I didn't play WoW long enough to get into the raids and dungeons) but I have played many MMOs where I have seen and personally experienced this (FFXIV being a prime example) so it does exist and it ruins an otherwise enjoyable experience in a game.
To be clear, my experience (and my frame of reference) is with normal dungeons (main story) and with (normal) side dungeons/raids. I get the impression that you might be playing in the challenge/extreme/ultimate raids. I can't speak to those, and wonder if the type of player that enjoys that type of challenge has a more mature approach to dealing with under performing teammates.
Tap here to load 18 comments
Leave A Comment
Hold on there, you need to login to post a comment...